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^ a b c Theobald, Phil (November 21, 2006).
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^ a b GameSpot staff (November 21, 2006).^ a b Parker, Tom (November 28, 2006).^ a b World of Forms (November 22, 2006).^ "Atari to bring Thrillville to Europe".^ "Frontier and LucasArts take you to 'Thrillville', a new kind of theme-ark experience for Christmas 2006".
THEME PARK VIDEO GAME PS2 PS2
However, all this is undermined because it is much more fun to play one of the driving, mini-golf, shooting or football games than do all the menial things." The Sydney Morning Herald gave the PS2 version two stars out of five, saying that "A trip to Thrillville takes you on a long, unnecessary detour through Dullsville."
THEME PARK VIDEO GAME PS2 PSP
It's your park have fun with it." However, The Times gave the PS2 and PSP versions three stars out of five, saying: "There is plenty to do in the management of the park and great rewards for success. Luckily, the game is forgiving, so you don't have to worry about going out of business if you'd rather go off and train cheerleaders. Club gave the PlayStation 2 and Xbox versions a B, saying: "You'll be extremely busy when you get started. The game received "average" reviews on all platforms according to the review aggregation website Metacritic. There are five parks in total: Thrillville, Thrillville Timewarp, Thrillville Paradise, Thrillville Adventures, and Treasures of Thrillville each park is divided into three sections with their own unique theme. After completing enough missions, the player is allowed to move onto another theme park. and guests, which involves interacting with the park's guests. The game provides missions to the players, divided into five categories: upkeep, which involves taking control of staff to keep the park in working order build, which involves building and upgrading attractions games, which involves playing and winning games throughout the park business, which involves managing the park's finances, advertisement campaigns, etc. Keeping park guests happy will increase publicity and money. The player can play minigames to gain money, make loans, and hire staff to clean, entertain, and fix rides. If using a teen character, the player may also flirt with the opposite sex. The player may also talk and interact with their guests to become friends. The player can build facilities that would be available in amusement parks, such as bathrooms, food stalls, drink stalls, and even hat and balloon stalls. In party play mode, players can play all the minigames available against the computer or friends. Park guests must be kept happy by use of roller coasters and race tracks, carnival rides, and games like bumper cars and arcade games. The concept of the game is to design and build a theme park that will satisfy tourists looking for a thrill. The player is then given access to Treasures of Thrillville, the fifth and final park. Finally, Garrison is tricked into stealing Mortimer's idea and creating Lice Land, whose catastrophic failure leads Garrison to file for bankruptcy. Meanwhile, the player must manage Thrillville Adventures to compete with the increasing popularity of Globo-Joy parks. After discovering the bugs, Mortimer designs a fake flea-themed park, which Mortimer allows Garrison to think is a real idea. After restoring Timewarp and undoing Globo-Joy's sabotage, the player is sent to manage Thrillville Paradise, where Globo-Joy is using bugs to commit corporate espionage and steal Mortimer's ideas. Additionally, it is discovered that Globo-Joy is sabotaging the park. The player is assigned to manage Thrillville Timewarp, a park with many rides and attractions that are broken down. After successfully managing Thrillville, a competitor, billionaire Vernon Garrison, enters the market with his brand Globo-Joy. Enamored with the designs, he tasks the player with managing his theme park, Thrillville. The player is left a voice message by their Uncle Mortimer (Brian Greene), an eccentric inventor and theme park owner with a voice and personality similar to Doc Emmett Brown, who has reviewed the player's roller coaster designs.